by Steve Waite » Sat Dec 28, 2019 2:30 am
So if you try going into the Voice settings form and checking something that's said instantly, because it's a true multitasking program and nothing happens to cause any delay anywhere else as well.
That's what's been noticed by several users. So they must be comparing to other programs
As I said, the speaker when given a task can keep going to the end of the sentence word or the end of the text. That causes confusion. For example, waiting till the end of a word kind of makes a new sentence that doesn't make sense. It works as better, the feedback, that we know the old description is being spoken over. Allowing descriptions to queue up or having some kind of automatic way to distribute calls is complicated and unnecessary I think. From experimentation I'm currently playing with settings that allow the time to last out for some rather than others. Sorting out some prioritisation. But in the end it makes no difference so long as more important items are spoke first in each round. I'm setting to One second internal so it responds slight quicker for switches. Some items like VS need less.
Also the way it will say 2500feet, Altitude Lock 2500feet seems cool to me.
When we change the alt a few times in a row we get for example, 2500, 2600, 2700, 2800feet, Altitude Lock 2800feet then ends. or the description is overspoke with some upcoming item, which may have happened up to two seconds ago. It's the way it works since we can't respond to all values as events.
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