by Steve Waite » Sun Oct 22, 2017 10:11 pm
Also I would like to add that the longevity of the Prepar3D 32bit x86 product line ending with v3 is a problem.
Moving on to P3D v4 is at great cost to any of us. I have to invest in add-ons too, although I have been loaned a few where Flight1 is concerned I don't own them.
With development on products like Ideal Flight moving onto the new x64 platform has been coming through several years of development, it's not the same application and didn't come overnight. Naturally it pulls on all the libraries developed for Ideal Flight operations otherwise it would be foolish.
Unfortunately moving on to P3D v4 is the problem of cost. Ideal Flight should not have to bear that cost as well. Ideal Flight is not a plane or scenery, underlying is a very specific engine worked on every day to handle the myriad of foibles of the three systems.
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